randarium
Names

Place Name Generator

Create unique place names for towns, cities, kingdoms, planets, spaceships, and more. Choose a place type and get deterministic, fantasy-themed names perfect for games, stories, and creative projects.

Also known as: location name · world builder · setting · destination

seeded

Presets

Output

No output yet — set your options and hit .
About this tool, tips & examples

What it does

The Place Name Generator invents locations for fictional worlds: towns, cities, kingdoms, planets, spaceships, taverns, and more — each type with its own thematically matched prefixes and suffixes, so villages sound weathered and starships sound sleek. Generate up to 1,000 names per run, seeded so your world’s atlas stays consistent.

Common use cases

  • RPG campaigns — name the region’s towns before the party wanders off the edge of your notes (presets for fantasy towns, sci-fi planets, and taverns).
  • Fiction and worldbuilding — settlements, nations, and landmarks with a consistent linguistic flavor.
  • Game development — bulk location names for procedural worlds and map screens.
  • Placeholder maps — plausible place names for demo maps that shouldn’t use real towns.

Settings

  • Place type — towns, cities, kingdoms, planets, spaceships, taverns, and more; the type drives the name style.
  • How many — 1 to 1,000 names, exportable as text, CSV, or JSON.
  • Seed — the same seed and type regenerate the identical list — keep one seed per campaign region and the atlas never contradicts itself.

Privacy note

Names are generated locally in your browser and never uploaded. They’re synthetic constructions — coincidence with real places is possible (real towns have improbable names too), so search before using one commercially.

FAQ

How do the types differ? Each type has its own prefix/suffix pools: fantasy towns lean on fords, vales, and burghs; planets on classical and astronomical fragments; taverns on adjective-noun signage (“The Prancing Something”).

Can I name a whole region coherently? Generate the region’s names in one seeded run — pools stay consistent within a type, which reads as a shared local language.

Who lives in these places? The Fantasy Name generator populates them, and the RPG Worldbuilder scaffolds the wider setting.